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Unreal Junior Programmer

See below for more details on my professional Unreal Engine experience alongside research

Game Simulation Development Intern - Unreal Engine - C++, Blueprint

I used Unreal Engines Blueprints and C++ coding to update an old military vehicle simulation for the DOD. For this update, I fixed old code and added new features/gameplay logic. Additionally, I integrated motion capture within this project with Manus Quantum Mocap Gloves

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Due to NDA, I cannot share project files beyond a few screenshots

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Virtual Reality Research - Blueprints

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I acted as a research assistant at TNT labs at UMN. In this position, I used Unreal Engine (blueprints) to create a VR simulation of an interview to compare interview performance in real life and in a virtual space. This project utilized MetaHumans, Room Scans, and Eye/Face Tracking

*This research is currently ongoing*

Game Programming Intern at Game Shift - C++ / Blueprint

I am currently working as a Game Programming Intern at Game Shift. I am specifically working on their Mortal Kombat-inspired multiplayer basketball game Check Up Top. In this position, I added functionality to the player movement system alongside streamlining their save game system. 

*As this game is not yet released I cannot provide project files*

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